Wednesday, December 29, 2010

Investment Strategies, Video Games Edition


One of the many reasons I got rejected by the Ivy League


So I'm putzing around eBay while drunk (which, incidentally, is the primary reason I have so much useless shit in my apartment), looking for a decent copy of my favorite game of all-time, Final Fantasy III/VI. I don't care that it's perfect or anything, I just want a copy that doesn't look like it's been dragged around tied to the back of a car.

Much to my surprise, there are actually sellers with SEALED copies of the game, available now at the firesale price of $799. At first blush, that seems ludicrous, but let's not forget that a similarly sealed copy of Chrono Trigger sold for $1,217.

While acknowledging that nobody has yet purchased the game for 800 bucks, let's assume for a second that the real value of the game is such, especially considering the fact that it's about equally as rare (i.e., not notably rare) and equally as lauded as Chrono Trigger. I *think* the game was $70 at release, which would make the inflation-adjusted appreciation from 1994 to 2010 a tidy 697%!

By comparison, the S&P 500 has only increased by about 137% in the same period. My parents would have been better off putting their retirement savings into a stack of Super Nintendo games. Or old Transformer toys, for that matter.

Tuesday, December 28, 2010

Super Mario All-Stars for Wii: What a Lazy POS


Don't even bother opening it, this is as good as it'll get.

I just bought a copy of the 25th Anniversary edition of Super Mario All Stars for the Wii, and the nice, classy-looking embossed matte exterior box really belies the laziest anniversary game I have ever seen. I mean, this is beyond lazy. This is garbage.

First off, the games are not ports, nor are they really retro editions. It's an emulation of an SNES ROM, the already remade original Super Mario All-Stars (without Super Mario World). And man, is this bush league. They put so little thought into this Wii edition that they didn't even bother to change the pictures for the on-screen directions from an SNES controller. And maybe it's just me, but the controls just feel much more slippery than the originals, like Mario's constantly running on ice.

But whatever, I didn't really buy this because I am burning to play Super Mario 2 for hours again. Plus, you can buy all the games on Virtual Console anyway. It's sort of just a nostalgia thing, right? Thankfully, there's an extra disc case with a "Super Mario History" art book and a music CD. And I kid you not: they were even LAZIER with the extras than they were with the actual game. I didn't think it was even possible.

Open up the art book and you are treated to three tiny screenshots of each Mario game with one-sentence snippets of insight from Shigeru Miyamoto, Koji Kondo, and Takashi Tezuka for each. These earth-shattering insights include: "[Super Mario Galaxy] was released in South Korea as 'Super Mario Wii,'" and "When the player hops onto Yoshi, a cheery bit of percussion is added to the track."

Pop the audio CD in and things don't get any better. Half the damn CD is sound effects - the half-second coin noise is its own track! I would honestly have been less disappointed if Nintendo had just ripped some shit off of Overclocked Remix.

And finally, thanks, Nintendo, for requiring me to run a system firmware update to play a game from 1993.

Thursday, December 02, 2010

How to Get the Best Recommendation From Your Professor

In my tenure as a university professor (and I apply the term "professor" to myself in the same manner as the WWE calls itself "wrestling"), I occasionally got requests for recommendations to various programs and institutions. With just one exception, I was always glad to do it; it gives me a fair amount of pleasure to give something back in a tangible way to students who work hard. Or even students who don't work hard but at least make me laugh once in while.

But it surprises me how frequently students fail to maximize this aspect of their applications. Granted, I doubt most recommendations carry that much weight, but it takes very little extra work to make sure that they are sterling testaments to your aptitude and work ethic.

1. Give Them Lots of Time: At LEAST three to four weeks. I once had a student ask me to write a recommendation that was due the next day. Sorry. It's one thing if, say, you just found a program you never knew existed and the due date just happens to be the next day...and I like you as a person. But sending an e-mail at 10 pm that reads something like "yo i wuz wonderin if u could rite me a recommendation its due 2morrow and i need someone who can rite one fast," and I don't even remember what you look like because you only attend enough classes to barely maintain your C- average, well, that's another thing altogether.

2. Be Courteous: Your recommenders are, naturally, on your side. But they'll be more on your side if you act as if they are doing you a favor, which they are. Say please, say thank you, and for God's sake, put a stamp on the mailing envelope!

3. Choose Your Recommender Wisely: I generally get the impression that the sole criterion for students in choosing a recommender pretty much boils down to determining who is the nicest professor you have. And that could be good, but it's usually not. Depending on the program, sometimes you should pick your most renowned professor, otherwise pick the person who will make you sound the best.

I know, obvious, but here's my take: if your grades are stellar, but you never talk in class and never speak to me personally, I can write you a pretty good recommendation. If your grades are okay but not top notch but you amaze the class with your wit and clarity of thought, I can write you a pretty good recommendation. If you combine both outstanding grades with insightful questions and thought-provoking comments, I can write you a dazzling recommendation that befits your stupendous intellectual achievements.

4. Make it Easy to Say Something Good About You: Finally, just like in resume-writing, examples rule. I hate having to write something like "Jill is really smart," because a) that's what everyone writes, and b) vague, unsupported statements just aren't that compelling. I like to write of specific things that students have said or done, especially the things that really surprised me (in a good way, of course). But sometimes, even when the aforementioned statement is really true, I don't have any examples, or I don't remember.

So when you're handing over the application guideline packet, throw in some other stuff too, like work you've done that you're really proud of, even if it's for other classes. Since it's material you've already completed, you don't lose a whole lot, even if none of it is read. But I would surmise that most of your professors would appreciate having something to refer to.

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